

To create a turret, you'll need a turret docking port. Therefore, you can use them to attack and to act as counter measures or decoys for enemy turrets. An advantage of dropping many small ships off is that enemy base and ship turrets will target them instead of targeting your faction ships. Within 500 meters should be fine, closer if the enemy has a large and slow ship. It's important to drop the AI ships close to the enemies because of their limited range. Once undocked, the ships will quickly target enemies in range. If some ships didn't undock correctly, you will need to try and undock them again. When dropping ships, zoom out and make sure they are undocked. drop 9, set numbers for the other ships you have, then drop them off. If you have more than 9 AI ships, you will need to drop them in waves i.e. There, you will need to assign numbers from 1 to 9 to your AI ships. Once you have all the ships docked, you need to enter your mothership and go to Weapons menu. When you dock an AI ship to your mothership, you will need to activate its faction module and set the AI to target and mode. The ship will need its own power generation system. They need shields, thrusters and an adequate docking system. They do not need any armor or even cannons - ships with no armor are faster, more agile and are more maneuverable. Motherships are used to transport drop ships and drones. When you have a ship which can do all of these things, you will now need a mothership:

Ps: bobby AI must be on the barrel of the turret.
#Starmade drones full
If done correctly the two docking ports work together as a team to provide full range of motion. Chain docking is possible with the new rail dockers the disadvantage of this is that there is only one axis of movement but this can be solved by docking a ship that has a rail turret block facing along the other axis to the ship rail port, then docking the barrel of the turret to the other on the ship you just docked. It will now seek out and attack any enemy vessels it encounters. Make sure it is set to and, and make sure 'Active' is checked. Add the module anywhere on the ship. Press 'R' when facing it to open the interface. To enable a BOBBY AI Module, you first need to build a ship. There is an option menu to enable the AI and what it will target. The BOBBY AI Module is a block used to incorporate AI into ships and turrets.
